The video "Deserted" follows this commentary on the techniques it employs.
I'm completely inspired recently by my rediscovery of Blender 3D. http://www.blender.org/
In the years since I first used it...both the software and the innovation in the 3D field have been exploding...and what you can accomplish with this FREE program is astounding.
|Blender 3D Splash Screen|
Today I watched a video tutorial by Andrew Price of Blender Guru, showing how to take a photograph...a still image...and by using camera mapping in Blender you can make it appear as though it is video footage with a camera moving through and around it.
If you're familiar with this technique then you already know the power that it can give animators and film-makers...virtually allowing "HUGE BUDGET" looking scenes to be created with only a measure of patience and a lot of creative elbow grease.
It's exciting for me to consider the possibilities of using this for my own video projects.
Here's a link to Andrew's camera mapping tutorial if you are interested in learning more about how it is done: http://www.blenderguru.com/videos/camera-mapping-tutorial-v2/
Andrew mentions a video he said was a great example of this camera mapping technique...and when I saw it I was truly impressed
"Deserted" was created by Bernd and Frank Montag using Cinema 4D software...but the principles and techniques are the same used in Blender.
I hope it will inspire you too:
Thanks as always for stopping by!